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Rpg maker vx ace demo project download
Rpg maker vx ace demo project download













rpg maker vx ace demo project download

I will say, the warp crystal was a good idea, and I've often wanted things like that for convenience in other games. After wandering around a bit, I discovered the only place to go was the forest, so I entered and started wandering around. In fact, the town could be skipped over on the world map itself, without ever entering the town simply by answering "No" and then walking over it. But when I arrived in the town, there was no cutscene to give me information or even confirmation that I was going in the correct direction. Am I supposed to go to the one town? I assumed I was, since it was a linear path on the world map with only a few limited places to go. My main criticism after that is it felt like the game lacked direction. Think about any of the classic RPG genre games: you need to know more about the character, again, to draw the players in, before any control is given over to the user. Add this to the fact that he has the generic, default art (and even character description) and it felt lackluster and wrong to me. Is he likable? Is he snarky? Does he have habits or annoying tendencies? How does he interact with people? None of these things are answered, and instead we immediately have control of him on the world map. We, as players, don't know anything about the guy. You need to make the introduction much more interesting and dynamic! After the introduction, we immediately get control of the main character without any introduction to the character. I felt like you were just giving a grocery list of generic things that needed to be said for background info. The purpose of an introduction is to make the player want to continue playing while giving a little background. Because the game lacks a real description, I felt immediately disinterested. In fact, not a single character or line of dialog was included in the introduction. It didn't catch my interest or make me ask questions about the world in which this game takes place it didn't make me want to know more about the world or any characters. The game has a VERY brief introduction, which was problematic in a few ways. The main problem I am finding so far is that there is nothing to draw the player in or catch our interest. I will try to be constructive in my review here, since you wanted feedback on your demo.

rpg maker vx ace demo project download

run Game.exe (application) enjoy! Latest Blog Navigate your ToA folder for 'tales of aether' folder and open it 5. run 'tales of aether' and it will ask you to extract again, do this in the same ToA folder 4.

Rpg maker vx ace demo project download download#

create a new folder called ToA and download the game to where you like 2.

rpg maker vx ace demo project download

Game Features - Variety of normal encounters - Elite encounters - Boss fights - 2 playable characters - 1 Interactive town with shops - Explore the Mystic Forest and the Ahn Kathet Mansion - Map system - Warp Crystals - Triggered event quest system - 1 custom animation (Aegis Slam designed by me) - Galv's Explorer's HUD - Yanfly Engine Ace - Ace Core Engine v1.09 - Yanfly Engine Ace - Ace Battle Engine v1.22 - 360 controller compatible Not so good - lacking in dialogue/story - most (but not all) default media, tile sets, music etc. The demo contains the first 2 hours of gameplay and has been bug tested and balanced for a challenge. There is currently only one person working on this project and it was made with RPG Maker VX Ace. Tales of Aether is a work-in-progress and will not be released for some time. The intent of this demo is gather feedback on the game itself. Something dark is at hand and you must answer the king's call. Iam sorry, so no ready to use project file for you today.Kathos is at risk from certain doom as the life of the world turns against themselves. It works on my end would be interested if it does on yours.Īslong no Bugs apear no investigation in further testings needed i hope :). Here is a downloadlink for a Demo Project without RTP which doesnt use RTP Link ever. Now you have to delete all Database Graphic Links like char pictures that are not needed cause else you will be flooded with error missing graphic messages. Now your game doesnt use the RTP, but you need to include the GOTHIC Font into a Folder called Fonts into your Project Folder so the game has a Font (thatone i didnt tested much and have to investigate further). There is a Textfile called GAME, open it with the Editor. Navigate to the Project folder to its safe location. It is possible, i did it but have to Test the Font stuff further.















Rpg maker vx ace demo project download